Design, Build, Test, Iterate

Posts Tagged ‘LogoMotion’

Raiderbot X, 23 Days to Robot Ship: Lego Minibot!

Minibot proof of concept out of old Lego parts. The purple arms push against the pole, which angles the wheels into the pole to create a horizontal vector just strong enough to keep the bot on the pole. Took about two hours to make. The bot is climbing up a 40 inch metal pole that […]

Raiderbot X Meeting 2, 42 Days to Robot Ship

Meeting time: 15:00 to 19:00. Continued talk about end effector design. We built prototypes and tested them in the shop, but just as Will was showing the old triangular scissor lift and I was wondering why there were suddenly so few people, my sister ran in and told me Mr. C (my youth symphony director) […]

Raiderbot X Meeting 1, 43 Days to Robot Ship

Meeting time: 15:00 to 21:00. Printed 73-page game manual. Everyone should read the rules! Reconsidered different drive designs (swerve, mecanum, simple, treads, omni, casters) and decided to go with swerve over mecanum in a 10-7 vote. Note the total number of votes. We have 46 people on our roster. Granted, the five PR people and […]

Raiderbot X Meeting 0, 45 Days to Robot Ship

Meeting time: 9:00 to 14:00. Read the rules. We hosted a team from Canby, OR per their request for a place to brainstorm after the Kickoff. Our classroom was packed. Will wanted to set up a mock field using tape and play the game using human robots, but as LogoMotion is a very three-dimensional game, […]

FIRST Robotics 2011: LogoMotion

FIRST Robotics 20th season finally started! Here comes another six weeks of the hardest fun in the world. This is Team 955’s 10th anniversary as well. Raiderbot X! LogoMotion: game video here. It looks awesome. Lots of people at Kickoff at LaSells Stewart Center. I am surprised at how many rookie teams there are this […]