Design, Build, Test, Iterate

Posts Tagged ‘design’

Raiderbot X Meeting 3, 41 Days to Robot Ship

Meeting time: 15:00 to 19:00. We will have budget discussions every Tuesday after meeting. FIRST Choice parts ordered, including the FTC Mini Kit for the minibot. Talked more about end effectors, spent 30 minutes prototyping. Kushal and Damian made a pretty sweet prototype of a four-bar linkage arm. I messed up here again and completely […]

Raiderbot X Meeting 2, 42 Days to Robot Ship

Meeting time: 15:00 to 19:00. Continued talk about end effector design. We built prototypes and tested them in the shop, but just as Will was showing the old triangular scissor lift and I was wondering why there were suddenly so few people, my sister ran in and told me Mr. C (my youth symphony director) […]

Raiderbot X Meeting 1, 43 Days to Robot Ship

Meeting time: 15:00 to 21:00. Printed 73-page game manual. Everyone should read the rules! Reconsidered different drive designs (swerve, mecanum, simple, treads, omni, casters) and decided to go with swerve over mecanum in a 10-7 vote. Note the total number of votes. We have 46 people on our roster. Granted, the five PR people and […]

Raiderbot X Meeting 0, 45 Days to Robot Ship

Meeting time: 9:00 to 14:00. Read the rules. We hosted a team from Canby, OR per their request for a place to brainstorm after the Kickoff. Our classroom was packed. Will wanted to set up a mock field using tape and play the game using human robots, but as LogoMotion is a very three-dimensional game, […]